Glen Schofield, the director behind the extremely anticipated The Callisto Protocol, has apologised for posting a tweet concerning growth crunch.
The tweet was posted up over the weekend, and described how the crew at Striking Distance Studios are working lengthy hours within the run as much as the sport’s launch this December. Nevertheless, Schofield eliminated the tweet not lengthy after after receiving a heap of unfavourable feedback.
Right here’s what the tweet mentioned:
I solely speak in regards to the sport throughout an occasion. We’re working 6-7 days per week, no one’s forcing us. Exhaustion, drained, Covid however we’re working. Bugs, glitches. perf fixes. 1 final cross via audio. 12-15 hr days.That is gaming. Exhausting work. Lunch, dinner working. U do it trigger ya luv it.
Schofield later apologise, writing:
Anybody who is aware of me is aware of how passionate I’m in regards to the folks I work with. Earlier I tweeted how proud I used to be of the trouble and hours the crew was placing in. That was flawed. We worth ardour and creativity, not lengthy hours. I’m sorry to the crew for coming throughout like this.
The Callisto Protocol is slated for launch on December 2, 2022 for PS5, PS4, PC, Xbox Collection X/S and Xbox One.
[Source – Glen Schofield on Twitter]